![]() ![]() You save a file or all files in the project (excluding autosave). ![]() ![]() By default, JetBrains Rider triggers the assets refresh in Unity when you make significant changes to the project: Time after time you need to trigger refresh in the Unity editor to import any newly added assets, and if necessary, compile the project and regenerate the solution files (which Rider will silently reload). Refreshing the assets may be time consuming as Unity recompiles the code on each refresh. If you use Unity in conjunction with Rider, the auto-refresh is triggered in two cases:īy Rider, for example, when you save your project, run unit tests, or perform some other actions (see below). By default, Unity is set to automatically refresh assets (you can change this in the Unity Editor with Edit | Preferences | Asset Pipeline | Auto Refresh). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |